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Step 1: Define the project scope
Scoping is the process of determining the details of the project and is the ‘blueprint’ throughout the development.
- It's done before the commencement of work.
- It is sometimes defined for you and, in other cases, you may need to scope the project yourself.
- It should guide every element of the design. For example
- Cost might determine how many multimedia rich interactions you can include.
- Timelines will dictate how much content is covered or what can be achieved.
Each element in the scope of a project will combine to determine what is possible and practicable in your learning design.
Complete the areas below you wish to include in your final learning design.
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Hint
Decide on the following before you get too far and make sure your design can be sustained or whether it may need to be modified:
- project aim
- target audience
- key stakeholders
- staffing
- timeline
- size
- budget
- technical capabilities.